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Eposyne Launch Architect

Insights

Tagged: director

Articles

01

How Much Does It Cost to Add AI NPCs to Your Game? (2026)

AI NPC costs come in three shapes: a usage bill that scales with playtime, an up-front engineering build, or a middleware fee. Here is how each one behaves after launch.

Articles

02

How to Stop AI From Breaking Your Game's Lore

AI models contradict your world, break character, and invent canon. Here is why it happens and the validation patterns that keep AI-generated narrative inside your rules.

Articles

03

How to Run a Local LLM for Game NPCs (2026 Guide)

A practical 2026 guide to running a local LLM for game NPCs: choosing a model, the runtime stack, the hard parts, and when to use middleware instead.

Articles

04

On-Device AI Game Master Middleware: The 2026 Landscape

On-device AI game master middleware exists in 2026, but the category is young and the label covers very different tools. A practical guide to the options and how to choose.

Articles

05

Inworld AI and Convai Alternatives: On-Device and Cloud AI NPCs Compared (2026)

Looking beyond Inworld AI and Convai for AI NPCs? A 2026 comparison of the on-device and cloud options, what to evaluate, and how to choose.

Articles

06

What is Eposyne Director? A Starter Guide for Game Designers

Director is runtime AI middleware for games. Here's the mental model you need to start thinking about it as a design tool.

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